CYBERGERM 9001
The Body Must LIVE! Race to save the corpus as a nanobot equipped with weapons to defeat an onslaught of invading microorganisms! Fight your way through the a procedurally generated body getting eaten away by swarms of microbes. Used local and ranged weapons to terminate your enemies while collecting health pickups. Win by eliminating the threat! Lose by destruction of your nanobot or death of the Body!
DISCLAIMER:
WEB VERSION looks worse than native version. We're sorry.
This game was made in 3 days for Ludum Dare 56 challenge.
GAMEPLAY HINTS
WASD or UP/LEFT/DOWN/RIGHT to control the bot.
Mouse wheel zooms the camera, use this as your weapon range increases.
Some enemies will shoot, all damage the bot by collision.
All assets and sounds made from scratch by us.
Win: destroy almost all the enemies
Lose: Bot is destroyed (watch the bot integrity bar) or the body dies (watch the body health bar)
Level up: every 10 XP for every destroyed enemy, random level up at 100 XP (speed, weapon cooldown, weapon range)
The longer you play the more crazy it gets!
Frameworks used: Raylib, FLECS
Programming, sounds: Alexander Polyakov
Art: Nika Khudonogova
Programming: Kyle Chand!
Note on the MacOS build:
You need to run
xattr -d com.apple.quarantine ~/Downloads/Cybergerm9001.app
For it to run (replacing the last argument by the path to the downloaded app bundle).
Postjam Fixes:
v1.1
- Fixed a bug when weapons cannot traverse the boundaries of the map
- Added end game statistics on win
- Added a MacOS build
v1.2
- Fixed a bug when win screen sometimes would not show after clearing all disease
- Slightly improved collisions to try to combat a situation when player might be teleported randomly
- Fixed XP bar being drawn out of bounds
Comments
Log in with itch.io to leave a comment.
Nice work! The controls work great and it's fun roaming around and defeating the enemies!