Bootya
Bootya
This game was made in 3 days for Ludum Dare 58
(https://ldjam.com/events/ludum-dare/58/bootya)
You are Bootya, an intelligence which hates entropy. Unfortunatelly some meatsacks are either lazy or they love entropy, so you have to collect it and dispose of it.
Navigate their dwellings, collect entropy, improve your body and depart for the next collection point when you're done with the current one.
Controls:
WASD or arrow keys to move
Note on macOS build
To make game runnable first you need to run
xattr -d com.apple.quarantine ~/Downloads/Bootya.app
Credits:
- Programming/Music/Design by Alexander Polyakov
- Art/Design by Nika Khudonogova
Tools and libraries
- raylib - render, sound, input, OS interaction
- eecs - ECS
- edat - text parsing and data storage
- Aseprite - sprites
- Bitwig + AdlibBlaster - music, sound effects
| Status | Released |
| Platforms | HTML5, Windows, macOS |
| Authors | apoly, NikaKh |
| Genre | Role Playing |
| Tags | 2D, Cozy, Ludum Dare, Ludum Dare 58, No AI, Pixel Art, Robots, Singleplayer |
| Links | Ludum Dare |




Comments
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Hi, what an amazing game! Really enjoyed cleaning the rooms. Thought I’d play just a little bit, but ended up cleaning all the rooms and upgrading my vacuum cleaner stats to max :)
Got me thinking - what terrible people live in this house to leave such mess behind? If I were that vacuum cleaner, I’d definitely want revenge too.
Thanks for the great experience!